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Roll |
Backstory/Reason for Exile |
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1 |
Would-be-Martyr: Their death would have dire political consequences |
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2 |
Denounced: Their particular sect in the church was undeservedly branded heretical |
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3 |
Legendary Mistake: Committed a small gaffe in the worst possible way |
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4 |
Offensive: They had upset the wrong people (for what is an obvious reason) |
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5 |
Error: A bureaucratic mistake has turned a slap on the wrist into exile |
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6 |
Secret Shame: Their very existence would prove scandalous if uncovered |
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7 |
Victim: A jealous and power-hungry official has unjustly banished them here |
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8 |
Disgraced: Now a nobody, but was once important enough to be exiled out of respect/fear. |
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9 |
Ironic Loser: Took a mighty fall from the top and now here out of a sense of poetic justice |
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10 |
Just Some Guy: Sent here as a punishment and doesn't really want to talk about it |
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11 |
The Wrong Guy: Insists innocence and that the truth will one day vindicate them |
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12 |
Plea Bargain: Criminal escaping the noose by using a legal loophole |
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13 |
Too Popular: They were spared the noose due to public outcry and exiled to save face |
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14 |
Well-Connected: Powerful friends are saving them from a well-deserved death penalty |
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15 |
Smart Guy: Knows something they shouldn't know and was made to disappear |
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16 |
Agent: Working for an outside interest to fulfill a mission, they are here only briefly |
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17 |
Linchpin: Their death would complicate part of a grand plan, so they wait here |
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18 |
Doesn't Know: Just woke up in exile one day with a bad case of amnesia |
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19 |
Weird: Too strange to live among society and yet too special to kill |
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20 |
Native: Was born and raised here |
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